First, the good news. I have just released a gameplay video for my new Atari 2600 game, Dragon Defense in which I reveal the location of a hidden easter egg. The bad news is that it was recently discovered that the program exceeds the 262 scanlines that the Atari 2600 is capable of handling. This won't be an issue on a computer, but will cause a glitch on an actual Atari 2600. I am working on a patch to fix this ASAP.